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	<title>Banapana &#187; Andy Balo</title>
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	<description>This is your mind on media.</description>
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		<title>IF and AI?</title>
		<link>http://banapana.com/its-thinking/if-and-ai</link>
		<comments>http://banapana.com/its-thinking/if-and-ai#comments</comments>
		<pubDate>Fri, 18 Apr 2008 15:12:05 +0000</pubDate>
		<dc:creator>troped</dc:creator>
				<category><![CDATA[It's Thinking]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[ALICE]]></category>
		<category><![CDATA[Andy Balo]]></category>
		<category><![CDATA[Aqua Teen Hunger Force]]></category>
		<category><![CDATA[artificial intelligence]]></category>
		<category><![CDATA[chatbots]]></category>
		<category><![CDATA[HHG2G]]></category>
		<category><![CDATA[IF]]></category>
		<category><![CDATA[Infocom]]></category>
		<category><![CDATA[interactive fiction]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[Master Shake]]></category>
		<category><![CDATA[waxy]]></category>
		<category><![CDATA[Zarf]]></category>

		<guid isPermaLink="false">http://banapana.com/?p=371</guid>
		<description><![CDATA[I took a long sojourn into the history of interactive fiction (IF) with my launching pad being the stunning revelations unearthed by Andy Balo over at waxy in regards to the never-completed Hitchhiker&#8217;s Guide to the Galaxy text adventure sequel. But after reading that, and poking around the archives and playing a few great examples [...]]]></description>
			<content:encoded><![CDATA[<p>I took a long sojourn into the history of interactive fiction (IF) with my launching pad being the stunning revelations unearthed by Andy Balo over at <a href="http://www.waxy.org">waxy</a> in regards to the never-completed Hitchhiker&#8217;s Guide to the Galaxy text adventure sequel.  But after reading that, and poking around the <a href="http://www.ifarchive.org/">archives</a> and playing a few <a href="http://www.eblong.com/zarf/if.html">great examples</a> of IF, I started wondering why more hasn&#8217;t been done to advance the interface of these games?  Why not incoporate more AI?<span id="more-371"></span></p>

<p>From what I can gather, all these old text adventure games are mostly written in something called Z-code and generally speaking, the only way to access most of them is through a Java applet on the web or one of several free downloadable interpreters; unfortunately, all of which choose to exactly emulate the old terminal style screens.  On large screens, it&#8217;s terribly unpleasant to read.  So, my first thought was, why hasn&#8217;t the interface been updated to take advantage of the slick typography of modern computers?  I think people would take more interest in some of the <a href="http://www.eblong.com/zarf/if.html">newer, award-winning fiction</a> created, if this were the case.</p>

<p>And the other thing that I found frustrating is that the commands and command structure hasn&#8217;t changed the least in 20 years.  My Master Shake bot on AIM can do more with regular English than any of these games.<sup id="fnref:1"><a href="#fn:1" rel="footnote">1</a></sup> Every time I said &#8220;look calendar&#8221; and the program responded &#8220;I don&#8217;t know what you mean,&#8221; I found myself wondering, <em>why not</em>?   In fact, my bot knows a few things about people and places from the Aqua Teen Hunger Force world.  I don&#8217;t think it&#8217;s hard at all to see that interactive fiction could be greatly improved with some simple AI.  I&#8217;m going to take a shot at an interactive short story using just ALICE.  I think with the right variables (and Jquery interface), it will be possible to build a much smarter interactive fiction.</p>

<div class="footnotes">
<hr />
<ol>

<li id="fn:1">
<p>You can see for yourself and talk to him on AIM at mast3rshak3bot.&#160;<a href="#fnref:1" rev="footnote">&#8617;</a></p>
</li>

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		<title>Y-E-A-H</title>
		<link>http://banapana.com/meme-safari/y-e-a-h</link>
		<comments>http://banapana.com/meme-safari/y-e-a-h#comments</comments>
		<pubDate>Fri, 18 Apr 2008 14:56:25 +0000</pubDate>
		<dc:creator>troped</dc:creator>
				<category><![CDATA[Meme Safari]]></category>
		<category><![CDATA[Andy Balo]]></category>
		<category><![CDATA[fargo]]></category>
		<category><![CDATA[meme]]></category>
		<category><![CDATA[spelling]]></category>
		<category><![CDATA[supercuts]]></category>
		<category><![CDATA[vader]]></category>
		<category><![CDATA[waxy]]></category>
		<category><![CDATA[yay]]></category>
		<category><![CDATA[yeah]]></category>

		<guid isPermaLink="false">http://banapana.com/?p=370</guid>
		<description><![CDATA[I&#8217;ve had quite a few debates with editors and various other people over the correct spelling of the word yeah.  It is not y-a-y.  That is the cheer, as in &#8220;Yay! Meatballs again.&#8221;  And it&#8217;s not y-a, as in &#8220;Ya&#8217; know&#8221;&#8212;or the contraction for you.  But some people remain unconvinced and I think the best [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve had quite a few debates with editors and various other people over the correct spelling of the word yeah.  It is not y-a-y.  That is the cheer, as in &#8220;Yay! Meatballs again.&#8221;  And it&#8217;s not y-a, as in &#8220;Ya&#8217; know&#8221;&#8212;or the contraction for you.  But some people remain unconvinced and I think the best way to illustrate the point is to listen very carefully to <a href="http://www.youtube.com/watch?v=TF3z-j8o39I">the way the word is pronounced</a> in Fargo.  Enjoy.</p>

<p>By the by, I put this lovely little posting in Meme Safari because Andy Balo over at <a href="http://waxy.org">waxy.org</a> says he&#8217;s identified a new meme&#8212;the <em><em>supercut</em></em>.  Check out <a href="http://waxy.org/2008/04/fanboy_supercuts_obsessive_video_montages/">his article</a> on the supercut to see more wonderful and ridiculous edits of movies and shows.  And even though it technically doesn&#8217;t fit the supercut mememold, I&#8217;m just going to mention <a href="http://www.youtube.com/watch?v=6A0rwG39Jzk">the Vader Sessions</a> again because it&#8217;s still hilarious.</p>]]></content:encoded>
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