Friday, April 18, 2008
IF and AI?
I took a long sojourn into the history of interactive fiction (IF) with my launching pad being the stunning revelations unearthed by Andy Balo over at waxy in regards to the never-completed Hitchhiker’s Guide to the Galaxy text adventure sequel. But after reading that, and poking around the archives and playing a few great examples of IF, I started wondering why more hasn’t been done to advance the interface of these games? Why not incoporate more AI? Read more…
